The impact of the Internet and the World Wide Web on learning technologies is immense. The Web is not just helpful to education, but, used effectively, it can revolutionize student learning.
If you've attended any professional growth in-services or college of education courses in the past ten years you'll be familiar with the following phrases of teacher-speak: critical thinking, cooperative learning, authentic assessment, and technology integration. You may even have bumped into cognitive psychology with its schema theory, scaffolding, and novice/expert models. How about constructivism? If you're like most educators, you get excited about new ideas for helping students learn and grow, but then feel your chest tighten or your spirits sink when you remember your already bursting curriculum requirements and the logistical demands of classroom teaching. With everything else that must be taught, how can we add these new and important strategies? Web Quests were designed to address this dilemma by bringing together the most effective instructional practices into one integrated student activity
Bibliography
1. About Web Quests (1995).SBC Knowledge Network Explorer.Updated February 23, 2004.
Brooks, D. W., Nolan, D. E., & Gallagher, S. M. (2001). Web-teaching: A guide to designing interactive teaching for the World Wide Web. Second Edition. New York, NY: Kluwer Academic/Plenum Publishers.
2. Cooper, R.A. & Smarkola, C. (2001).Web Quests: Online inquiry instructional activities for teachers. MARTEC Technobrief, 117.
3. Delisio, E.R. (2001). Technology in the classroom: Web Quest sends student back in time.аEducationоWorld.дAvailable:дhttp://www.educationworld.com/a_tech/tech073.shtml
4. Dodge, B. (2002a). Adapting and enhancing existing Web Quests. Available: http://webquest.sdsu.edu/adapting/index.html
5. Dodge, B. (2002b). Web Quest taskonomy: taxonomy of tasks. Available: http://webquest.sdsu.edu/taskonomy.html